3man 4.0.6 achievement alchemy AQ40 archaeology Ashes of Al'ar ashtongue deathsworn black temple blackwing descent blue brood of nozdormu BT burgy blackheart c'thun companions crazy darkmoon card dark phoenix debuffs disturbing drak'tharon keep druid farming gnome graphics bug grid handsome hat herbalism heroics hydraxian waterlords Kael'Thas kalecgos keleseth magmaw Maloriak MC molten core mounts Mr Grubbles nature's grace pets potions priest ragnaros rare spawn resto robes singing sunflower skadi soloing talents Tempest Keep Temple of Ahn'Qiraj the nexus tiny flamefly treasure finding potion tree of life trinket tsunami twin emporers UK united nations update utgarde keep utgarde pinnacle vek'lor vek'nilash vial of the sands video violet hold whiptail withers wrath heroics
Ramblings of a resto druid
HoT haste breakpoints
March 31, 2011Posted by on
I’ve been lucky enough to pick up a couple of extra pieces of gear over the last two weeks, so thought I might have another look at whether I should aim for the next major haste breakpoint for druids, ie: 2005.
(There’s LOTS of great literature out around about this, but here are some starters from some of my favourite druids. Windsoar has a nice representation of how hasted hot ticks work here, in her discussion of haste v mastery. Keeva sums it up well in restodruid.info’s resto cheat sheet, and goes deeper in the stat priority guide. And Tangedyn pulls out the elegant theory-crafting for a full breakdown here.)
So. Can I make the breakpoint, and get the extra tick of Wild Growth? (And Efflorescence when I respec in 4.1.)
Testing it out
My options for working this out include:
- spending the gold reforging/regemming in-game or
- copying my character over to the PTR (where gems can be stupidly expensive anyway)
- using Hamlet’s TreeCalcs (I’d use his spreadsheet and play with the numbers in there)
- using Char Dev
I’m at work, so I’m going for the quick-and-dirty option of CharDev.
Importing Glowberry in her current state, and I have a haste rating of 1108. I’ve been focussing on mastery, as until recently my gearing wasn’t high enough to hit the 2005 mark without reforging/regemming everything to haste. I was actually much closer to the lower breakpoint, but picked up Passive Resistor Spaulders recently, and haven’t forged off the haste to mastery yet.
Ok, so currently:
This is with a reforging strat of all haste/crit to mastery until lower break point, anything else I can’t reforge into mastery, reforge to spirit, and gemming prioritising int/mastery.
- haste: 1108
- mastery: 1637
- spirit: 2166
- mana: 103465
So lets shoot for more haste. This time I reforged crit/mastery/spirit to haste where possible and then and spirit/crit I couldn’t reforge to haste, I reforged to mastery. I also changed my gemming to prioritise haste:
- haste: 2015
- mastery: 1633
- spirit: 1476
- mana: 99719
Yay! I made it. I actually didn’t have to go silly with gemming to reach this. I still met +20 socket bonuses, and just replaced yellows/prismatic with Quick, reds with Reckless, and any crappy socket bonuses with Quick. No enchanting changes.
But ouch. I lost a huge chunk of Spirit in order to maintain the same level of Mastery. (As well as a bit of int, but I expected that.)
Okay so. What if I abandon the spirit part of my reforging plan? What if I still reforge crit/mastery to haste where possible, but only reforge crit to mastery on items with haste, and leave the spirit alone?
This is what I get:
(This is a bit rough, as I went back later to try this strategy. So I think I chose slightly different gems, but the outcome is roughly the same.)
- haste: 2051
- mastery: 1278
- spirit: 2136
- mana: 98980
Okay so I can keep roughly the same Spririt level but lose out on Mastery as expected.
Well a number of conclusions:
- I can easily reach the haste 2005 break point without mindlessly replacing every gem and reforge with straight haste, so this is good.
- I’ll be sacrificing some int, which is to be expected as I have quite a few Brilliants at the moment that would go, in favour of haste/haste blend gems. But the int loss isn’t as bad as I thought it might be.
- I can get the haste breakpoint while either sacrificing a chunk of spirit or a chunk of mastery (or somewhere in between). I hadn’t considered this before.
Where to from here?
We’re currently working on Cho’Gall, where mana is definitely an issue for me late in the fight, so if I do reforge/regem for tonight’s raid, it would be with the spirit-heavy strategy.
This is my healing from our best Cho’Gall attempt:
I’m 10 man tank healing, splashing around raid healing as usual.
Argh at tank swapping fights and my hideous low LB uptime. Argh at only 8 Swiftmends, what was I *doing*? And 40 Regrowths?! wtf!?
ANYWAY, pretending that I was doing a good job here for one moment, the main thing to note is the usual pattern for me: WG and RJ are my highest heals. So on one hand the extra tick from WG would be great, on the other hand I’ll be losing a big chunk of mastery. And based on previous mastery analysis in a similar role, I tend to make pretty high use of my mastery.
I’m really not sure, should I wait for 4.1 to drop, and see what the new Efflorescence brings before I do this? Or should I jump right in and see how I go with it on what (for us) is progression content?