Glow's branches

Ramblings of a resto druid

Tag Archives: 3man

This week in images

Some great pugs this week (and amusing guild chat)

And some great guild heroics

Evissar levitates down to Nef's room

Chimaeron surprises us all by dying first pull

Atramedes roars

Voros and Glowberry attempt to 2-man Onyxia

Glowberry in full Stormrage... except the hat is the lvl 80 version

Tiny shale spider

Kael drops the Ashes, everyone is too polite to roll 🙂

Kalecgos + Kael’thas 3-man

Well after a sadly unsuccessful 3-man SWP attempt (Brutallus requires 30kdps, and we just can’t do that with me also needing healing) we headed into Tempest Keep to have a look at Kael.

Our usual 3-man team: myself as feral tank, Shigeko (shadow priest) and Wilson (ele shaman).


In Sunwell plateau, we did have a successful play with the Kalecgos encounter. The trash on the way is fairly brutal, skip as much as you can, and burn down the cabalists and priests in each blood elf group as a priority.

Clearing trash approaching Kalecgos

On our first attempt on Kalegcos we had to hearth out to reset him, we ‘killed’ him in the normal realm before the demon in the shadow realm, and so the encounter just hung. After flying back and heading back in, we decided to tighten up our strat. Shigeko and Wilson stood together to take the first portal, while I stayed with Kalegcos and tanked. They took two portal phases to kill the demon, we had to be fairly careful with dps on Kalecgos not to over do it, but in the end this strat was successful.

Kalecgos 3 man

Then after our unsuccessful chat with Brutalus, we headed out to Tempest Keep.


We skipped the other bosses and headed straight in to Kael. The trash here was much easier, we cleared to KT, and his room. there are no longer patrols that come into his room, so once his room was clear we were good to go.

Clearing his adds one at a time was simple. To simplify positioning later, we tanked the 3 melee adds (Thaladras, Telonicas and Sanguinar) pretty much on the one spot, with Capernian off to one side by herself.

Clearing the terrible four. This is merely a setback.

Similarly, we tanked the melee weapons/shield all around the base of the stairs. I left the bow/staff alone for the others to kill. Once they were down, I looted the dagger (Infinity blade) and Wilson looted the staff (Disintegration).

Then back to the adds, this time super-charged. I picked up the three melee, and once again left Capernian to Wilson and Shigeko to burn down fast. Then we killed Telonicus and the other two. Then we had just Kael and the phoenix to deal with.

During the following two phases I took a lot of damage. Kael’s pyroblast still hurts, and with only two of us we didn’t always get a chance to burn his shield to interrupt it. Also, I couldn’t use the bulwark legendary, and in any case needed to use the dagger so I had to eat pyroblasts mostly.

The other killer for us was Mind control. AS there were only three of us, his MC got the other two every cast. We ended up managing this by having them stand near me, and I broke them out of MC by wielding the dagger and hitting them till they came to. Gently of course. Ok, so I mangled them once or twice by habit. Sorry! Shigeko basically spent all of this phase healing – we were all taking lots of damage, and with one dps down trying to keep us up, this was the most dangerous phase for us.

Kael'thas 3-man

In any case, finally we made it to the air phase, so no more MC, just the pesky phoenixes that we burned down as they popped, then back to Kael. Till finally we defeated him, but no lovely mount for us today. Maybe next week. 🙂

AQ40 – 3 man Twin Emps, C’thun

The Twin Emperors: Vek’lor and Vek’nilash

After my solo adventures, Shigeko and Wilson were keen to go in and try defeating the Twin Emperors together. We’d tried pretty unsuccessfully on this pair at 80, so we’d restricted ourselves to AQ40 clears up to the Emps for rep, but stopped there. This time we cleared through to the Emperors, with the aim of getting them down.

We’d read that it was 3 mannable at 85 and were pretty sure we could give it a good shot. It took as a while to nail exactly what to do, the encounter is horribly sensitive to threat changes, but we finally killed them after about 45 minutes of attempts.

Our setup on the pull:

  • on Vek’lor: Shigeko (shadow priest) tanking, accompanied by Wilson (specced resto for this) to heal as needed
  • on Vek’nilash: Glowberry (specced feral for this), self healing as needed

We tanked them in the same spots we tanked them back at lvl 60, against each wall and/or on their starting platforms as best we could to maximise their range.  You do tend to get thrown about a bit but that’s the basic idea. (See below for positioning in screenshots.)

The whole thing is very knife edge. If we screwed up once, they would wander across the room to attack the other tank or Wilson, and therefore stand together, self healing at 30k per second. But we think we’ve solidified the issues into the following rules:

  • Healing is okay on the right mob. When we were on our ‘right’ mob (ie: Glow on melee guy [Vek’nilash] and Shigeko on caster guy [Vek’lor]) we could self heal or have heals applied by a healer (Wilson) without losing our mob.
  • Healing is NOT okay on the wrong mob. When were on the ‘opposite’ mob if we self healed or had healing applied, we would lose aggro to the person who applied the healing. This included hot ticks, VE ticks, feral rejuv ticks, direct heals, anything. This also meant that in the final attempt, I didn’t even melee the transformed bugs while I was in cat/bearform when I was on Vek’lor. if I procced my Leader of the Pack healing, I’d pull aggro on  Vek’nilash from across the room.
  • No dots. If there was a dot up on them at transition, they would head straight back to their person applying the dot. So we totally avoided dotting them at all. I took lacerate off my bars. Otherwise I kept habitually putting it up. That was bad.

So summary: do what you like on your ‘correct’ mob, and gently gently does it on the ‘opposite’ mob.

I didn’t need a healer if I was careful with cooldowns and when to self heal. With the right combination of two classes you could probably duo this at 85.


C’thun in comparison was relatively straightforward. We DPSed him down, killing eye stalks as they popped until he was at 0% to enter phase 2 – we got one Eye beam of Death during that time.

We wiped once in Phase 2 because C’thun gets a little upset if no-one is up top and insta-gibs us all. You can’t avoid getting drawn into his body – but we aimed on our second attempt to spend as little time in there as possible, and just throw up instants on the inner tentacles as we aimed for the trampoline out. Apart from that it’s a simple matter of dpsing him down once vulnerable to get your AQ achievement and Brood reputation with just three people.

You don’t need a tank nor a healer for this at 85, as long as you avoid Bad things(tm).


We cleared everything in the instance except Viscidus. none of the other bosses presented any difficulty, and as I recently wrote about soloing them I didn’t discuss those in this 3-man post. (Note that for Skeram, I soloed him while the other two waited out of LoS in the entrance trash corridor. You don’t want MCs complicating an easily soloable fight.)

I’d estimate with the full clear of boss kills, one artefact from trash, C’thun’s eye and the multiple tier piece check-ins, I gained about 10 000 rep in one clear. If you weren’t already revered, you’d get more, as the trash is worth rep until then as well. A pretty easy old-school rep to farm if you have two friends that are keen for a challenge (The Twin Emps are a challenge even at 85 for 2 or 3 players, but very rewarding! =D)